Lava was removed as it was considered irrelevant due to Ratchet's weaponry. Gelatonium was removed as pumping up hydroplants with water already allowed players to jump high distances, and another way to accomplish this with the same gadget seemed unnecessary. In the Insomniac Museum, it is explained that the OmniSoaker was also going to be able to absorb lava and gelatonium (similar to the Gelanator from Tools of Destruction). Oil can be used to loosen rusty objects, such as bolt cranks.This can be used either to distract them so Ratchet can escape them safely, or to lure them towards ivy so Ratchet can reach a new area. Breegus nectar is used to lure tetramite swarms.Once you have the Hoverboots, return to the beginning of. After fixing the anomalies on Jasindu, two other platforms will appear, which will lead you to the Gold Bolt. The Gold Bolt is found on a distant hovering platform near the Jasindu Planet Room. This one can only be obtained after you have obtained the Chronoscepter. Water can also cool down heated surfaces. There are forty Gold Bolts in Ratchet & Clank Future: A Crack in Time. It is the sequel to Tools of Destruction and Quest for Booty. Water can be used to fill up hydroplants, which can then be used as bouncing platforms to reach higher areas. Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a 2009 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3.
The OmniSoaker is equipped with, and its three liquids perform different functions:
Ratchet is given an OmniSoaker by a vullard in Krell Canyon on planet Lumos. It was originally engineered by the vullards for Raritanium mines. It can absorb almost any liquid, including water, Breegus nectar, and oil, which can then be fired to perform utilities. The OmniSoaker is a gadget in A Crack in Time.